Technical Artist

Pulseworks does not hire anyone without one or more physical interview at its facilities or attraction sites.

Please do not fall for scammers who offer you remote jobs without the above physical interviews.

Pulseworks is hiring a qualified Technical Artist to work with us full-time in Smyrna, Georgia. We are looking for a multifaceted technical artist who is confident working in game engines (Unreal 4 and Unity for example).

You will help create beautiful, impactful, and immersive VR experiences augmented with 3-axis motion, 4D effects and thunderous high-fidelity sound.

Tasks typically include:

  • World Building

  • 2D & 3D Art Dev.

  • Particle creation

  • Scripting with Blueprints

  • Movement path layout

  • Material creation


We are looking for someone with…
– Strong communication skills (this includes clean, well commented code)
– Attention to detail
– Self-motivated work ethic
– Good organization, and able to Multitask

Experience and skills…
– Strong knowledge of scripting in Blueprints, taking full advantage of the built-in Unreal pipeline
– Strong low-level design ability (able to examine a design document and effectively build features that it outlines)

Bonus points for experience with…
Animation, Audio editing/creation, Networking and Multiplayer setup, Performance and profiling, Behavior Trees.